LC 00795: verschil tussen versies

Geen bewerkingssamenvatting
Geen bewerkingssamenvatting
 
(5 tussenliggende versies door dezelfde gebruiker niet weergegeven)
Regel 1: Regel 1:
DESIGN THINKING AND DOING 
=== Process and procedures ===
'''Design Thinking in relevant innovation projects'''


'''''tzt nieuwe Toolkit invoegen. Kopje moeten Design Thinking heten'''''   
Students in the Design Thinking track will engage and design relevant solutions for a variety of challenges in forms of project groups. They will meet and collaborate with industry stakeholders, fellow students, researchers and lecturers. Students participate in multiple projects, with a maximum of 2 projects at the same time, depending on the number of ECT's they need to obtain and whether or not they have courses to follow simultaneously. Students will learn an awful lot by exploring, ideating, discussing, prototyping, testing, innovating, and repeating the process if needed. From time to time, you are not exactly sure how things will turn out, which is both a fun and confusing aspect. However, with our encouragement, you will more and more trust the process and see the context, concept, or business case become clear in front of your eyes. Along the way, you keep on filling your toolbox to tackle these types of challenges for future reference. The particular toolbox of design thinking is relevant for numerous (study) disciplines and related industries or professions.


In our HZ Innovation Studio, we like to work according to Design Thinking approaches. In this, the basic five steps are to empathize with a certain challenge, define the problem, ideate a solution, prototype and test it. Throughout various projects, our students showed that they can do more then only giving suggestions on how to change things: they also help or lead in actually making the change.
'''Coaching''' 
[[Bestand:Design thinking .png|geen|miniatuur|464x464px]]


Our stakeholders can come with different challenges. We discuss with them whether they have especially an interest in getting inspiration, in helping them with ideation or to work on implementation. Depending on the project, it could also be the case that these three stages are combined in a logical order.
During your time at the Garage, coaching is available per project group. It is suggested to have a weekly update meeting with your coach to discuss progress, lessons learnt and next steps. 
[[Bestand:Design thinking.png|geen|miniatuur|443x443px]]


See the model below for a few examples in this. We train you in the tools and the journey so you work on your competences of be(come)ing an innovator.
'''Presence'''
[[Bestand:Design thinking 2.png|geen|miniatuur|455x455px]]
[[Bestand:Design delta's.png|miniatuur]]
THE 3 DESIGN DELTA’S


Within the HZ Innovation studio we work with the 3 Design Delta’s which are based on the intuitive workflow process of a designer. The delta’s provide an even balance between creativity and analytical methods. This combination motivates project-teams to define the problem and formulate the solution with a greater sense of adventure. Different perspectives and experiences consciously flow into the solution process. Throughout the process, you will receive coaching and supervision that corresponds with the particular step you need to take. Each step in the design process has its own goals, intended output and can use a number of (digital) tools.
We encourage students to be physically present in the Garage as much as possible, and require to be present at least 5 half-days (dagdelen) in the office.


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Regel 21: Regel 17:
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Huidige versie van 10 okt 2024 om 10:14

Process and procedures

Design Thinking in relevant innovation projects

Students in the Design Thinking track will engage and design relevant solutions for a variety of challenges in forms of project groups. They will meet and collaborate with industry stakeholders, fellow students, researchers and lecturers. Students participate in multiple projects, with a maximum of 2 projects at the same time, depending on the number of ECT's they need to obtain and whether or not they have courses to follow simultaneously. Students will learn an awful lot by exploring, ideating, discussing, prototyping, testing, innovating, and repeating the process if needed. From time to time, you are not exactly sure how things will turn out, which is both a fun and confusing aspect. However, with our encouragement, you will more and more trust the process and see the context, concept, or business case become clear in front of your eyes. Along the way, you keep on filling your toolbox to tackle these types of challenges for future reference. The particular toolbox of design thinking is relevant for numerous (study) disciplines and related industries or professions.

Coaching 

During your time at the Garage, coaching is available per project group. It is suggested to have a weekly update meeting with your coach to discuss progress, lessons learnt and next steps. 

Presence

We encourage students to be physically present in the Garage as much as possible, and require to be present at least 5 half-days (dagdelen) in the office.